December 25, 2010 § Leave a comment
While I’m not a Christian, it’s still a nice few days to relax and enjoy. I hope you all have a nice time – get stuffing yourself with good food! I have some interesting projects to blog about soon including using the Perl compiler for syntax highlighting, some book reviews and other bits and pieces. I’ll be back to blogging shortly!
December 15, 2010 § Leave a comment
I own a lot of music, but I find it difficult to find what I want to play. Being a DJ, I’ve developed a pretty good memory of what I like to listen and what goes together to create a consistent mood, but I’m also a computer programmer so I like to make the computer work for me as much as possible.
Back when I was a gamer, I spent some time looking at applying sport statistics to the games I played – in particular I spent some time working with the Elo rating system. It worked great, and the results I got mostly matched the communities opinion of who the best teams were. However, what really struck me was the simplicity of the Elo rating functions – you just give it 2 scores, tell who “won” and you get 2 new scores back. There is little more to this, and it leaves a lot of scope back to the user of what the score means, and what a victory or defeat is. This has left a bit of a nagging curiosity in my mind – if we can do this for sorting games, can we apply it to subjective media?
I’m currently in the process of planning how I want to approach this problem, but allow me to quickly summarize my thought so far.
At the beginning of the process, all the music belongs to a single set. We then sample this set (I haven’t decided if this should be done randomly or with heuristics yet), playing each piece of music one at a time. Once the user has heard 2 pieces of music, they need to decide which they liked more. Here are my current options:
- The previous track was better
- The recent track was better
- I enjoyed them equally
- I couldn’t compare them
The first 3 options map to a victory, a loss and a draw, respectively. The last one is a little different – but if I declare that 2 pieces of music could not really be compared, then a new set is created (X’). We also make a note that the set’s X and X’ cannot be compared.
Now, as this system goes on, we will hopefully build up a set of sets, and we’ll also define a set of relationships between these sets.
I’m not really sure what the results of this will be, or how useful they will be. My motivation is to create some sort of equivalent of the music genome project, but I’m not sure it can really get that far. However, this should at least end up giving me a set of genre collections, sorted by rating as well.
Now, just to implement this and get some data in!